Pluto

Unc Simulator

If you ever wanted to escape prison to attend your niece’s birthday, Pluto is for you. Pick a character and cast as many or as powerful a spell as you can to kill all guards in your way to the celebration.

I first came to know this game trough plastiboo liking some posts by the devs, you know, plastiboo the artist that made vermis.

I love the art so I got this game despite my usual dislike for rouge-like games and deck building which drop my hype for a game instantly, I feel like they saturate the indie market at best and are used as a crutch to extend some core mechanics longer than they would otherwise in the worst possible way. But I am glad to say that this game escapes that trick for me, as the core game-play loop is lifted by the rouge like elements and deck building.

As a part of the shadow wizard money gang you gotta cast spells of course, something done with your eight fingers and never from your thumbs, each finger casts a component of a spell and will call any spell that falls as a subset of said spell as well as chan beginning and ends of spells casted in succesion, confused? I was too but once you get in the right mindset you feel a huge rush of dopamine when you successfully cast spells for massive damage or manage to completely block any damage or status effect an enemy might brew for you.

This game is so good in it’s core game-play loop that for a couple of weeks I went to work on 4 hours of sleep because I lost track of time and ended up sleeping late trying to get to my niece’s party